[Home] [Catalog] [Search] [Inbox] [Write PM] [Admin]
(for deletion)
  • Allowed file types are: gif, jpg, jpeg, png, bmp, swf, webm, mp4
  • Maximum file size allowed is 50000 KB.
  • Images greater than 250 * 250 pixels will be thumbnailed.



We will play Unreal Tournament 2004 this Saturday at 17:00 UTC [Info] [Countdown]


File: tranny janny.gif
(998 KB, 250x250)[Animated GIF][ImgOps]
1022256
キタ━━━(゚∀゚)━━━!!
>>
File: nigger fanny.gif
(989 KB, 200x250)[Animated GIF][ImgOps]
1013208
キタ━━━(゚∀゚)━━━!!

File: 32.png
(1.45 MB, 2068x780)[ImgOps]
1523244
Hello Heyuri. If you could get a love doll of TWO of the following but NOT all three, which pair do you pick and why?
1) Hatsune Miku (original KEI design)
2) Megurine Luka
3) Kagamine Rin (Future Style)
>>
luka and rin obviously because theyre the sexiest....

BRAND NEW social website idea concept. Steal it. DELIBERATELY unlike social medias or imageboards.

A brand new person opening the website is greeted on a page filled with a plethora of unknown symbols; colourful logos all of the same size. Sigils if you will. But more like seals, like flags. All same size (if circle, all of them are in circles) No names. No other identifiers. Just the seals. just intuit which means what. pure intuition. The seals dont seem to mean anything. They're just a seemingly gibberish image, ALWAYS.

The only other text on the screen is the instruction to pick one carefully because once picked that's the Party you start with. A Party is a group of min 4 up to 6 people.

Once in a Party, you find out that you can't speak (type) aside from SINGLE emoji per post. The Party members start to give you Questions with Answers Choice. After some time answering, you find out you've gained some really basic Words. Like pronouns, prepositons, grammar words, adverbs. But of course, not "Life" words (Words other than for grammatical purposes', like objects in real world). The Party, if they're satisfied and not decided to kick you out, let you stay in it. You find you're limited in the number of words you can use per post, but as time goes on, the numbers increase.

The rest of this website is at this point free-for-all ideas on what next to implement, basically; after this starting point, there are two essential things:
a) gaining Words. The website owner decide how this is to be done.
b) the chance for a Party to one day meet other Parties that are also using the site. The website owner decides how this is to be done.

The whole meaning of this thing is to give meaning to our own Speech on the internet, that is, to be able to even SPEAK at all, one must WORK towards it. The site is, yes, 'gamified', it's deliberately contrary to the whole concept of social websites in that the more you spent energy and time on the site the more that you're able to speak and express yourself. The more you put effort, the more freedom you have.

You are fully CENSORED at the very beginning, speaking basic grunts and mereemojis, and only by your own effort you build up your own FREE('d) Speech from absolute nothing. Like I said, the whole concept of the website is deliberately opposite to social media and imageboards where you enter and you can start saying anything you like (100/100). Here, you begin right from zero (0/100).

Continuing a bit. From afar you see some people co

Comment too long, view post No.178545 to see the full comment.
5 posts omitted. Click Reply to view.
>>
This is a 6 figures idea
>>
warm
>>
File: scrot_000.png
(130 KB, 1168x651)[ImgOps]
133625
>>178555
>Personally I'm kind of a fan of the old Android emojis
Same, I use them as the emoji font on my computer. The blobs were cute.
Although I tend to use emoticons when I just want something simple like :) or :D
>>
OP here.
Everything Ive said is of course alterable by those who can code the thing.
But to centralize the point, the main concept of the site is exactly inverse to everything else thats available today that a person can signup and then say whatever they want to whoever they want at any place (threads) they want. No, mine is everything is closed off from you by default. You can sense they are there (imagine faint blurred pixels), but you can't access them yet.

Anyway, to acutize the vision of some possible concepts..
- User grinds Words and Length of posts. Basically like the words per post in twitter or chans, user starts limited, and grow from there
- In the beginning there are only few 'Boards' one can travel in. Perhaps maybe one, 'Home Board' if you will, and boards have relative distances, thus it's easier to get to /sci/ from /x/ than to /mu/.
- At first user will only see what's happening on that particular day, and as time goes on, user will be able to see yesterday's posts, then 3 days earlier, then 2 weeks earlier, this goes on until even years earlier.
- There are no banning because of insulting words. Bad Words are basically privilege, those who got it are actually Frequent Timespender of the site, thats how they got them in the first place. The earned it. Racial slurs are RARE shiny pokemons, the mechanisms of getting this is unknown, but users understand that only someone who spends a lot of time on the site only finds them.
This mechanism avoids the whole concept of mods keeping a website altogether, there's no need, "if you want to evilpost, spend more time in the site and earn it first".
- No such thing as microtransaction shit. Money ruins things. le 4ch's vip pass is part of the downfall.
- Everything depends on Spent Time. Thus in the website Oldfags always have the best privileges.
- The whole Party system does feel hazy to me at this time. As time goes on, you stumble onto other individuals, and you understand because they're like you, they're of course part of some other party too. The Part is probably a removable concept; Im thinking because this World is "Total Limitation by Default at the Start", the amount of people you get to see are very limited at the start, but maybe they dont have to be "party". Maybe it could be a thread youre stuck with. or a 'place', whatever that is. But point is, you're stuck, and you work your way out.
But another point of this feature is I want a kinda forced socialization. Like how "you're good friends with th

Comment too long, view post No.178694 to see the full comment.
>>
File: peoto.jpeg
(91 KB, 1883x694)[ImgOps]
93278
does this look good, op?

i dont get it at all.... youre telling me 1 thing is actually 2 things?
>>
no way...

File: bmi.png
(61 KB, 587x335)[ImgOps]
62531
how many fat lards do we have here
>>
キタ━━━(゚∀゚)━━━!!

Drug listing images that i saved

Poorly colored girl
18 posts omitted. Click Reply to view.
>>
hmmmm... yes it looks like amphetamine
>>
walter is cooking dinner
>>
キタ━━━(゚∀゚)━━━!!
>>
nazi brick :xd:
>>
>>178669
So that's why he was so smart...

File: images.jpeg
(5 KB, 251x201)[ImgOps]
5950
What's up normal faggots
6 posts omitted. Click Reply to view.
>>
File: inora.jpg
(1.96 MB, 4510x3627)[ImgOps]
2053466
MECHA INORA DEPLOYED
>>
>>178447
so...blissful...
>>
I use windows 7 is what I currently would be saying... If the laptop that I bought win 7 wasn't shafted lmao. It said something about the usb drivers not working.
I might try win xp actually. something like maybe win xp dual boot with mint/artix. Yes distros don't matter but I'm lazy.
>>
File: RUN BACK.jpg
(2.48 MB, 4510x3627)[ImgOps]
2603287
>>178484
FUCK THAT
>>
File: wild_kaguya.jpg
(1.96 MB, 4510x3627)[ImgOps]
2059942
>>178674
a wild kaguya appeared!

File: 0WNED.gif
(4.81 MB, 600x374)[ImgOps]
5044455
Drop your cocks and grab you socks! We're going to be playing real manly games! :angry:🔫:angry:

Clear your schedule and mark your calendar for April 4th (17:00 UTC time) for we are going to be playing Unreal Tournament 2004.

Installation is straightforward.
https://www.oldunreal.com/downloads/ut2004/full-game-installers/

UT2004 is free so you don't have an excuse to not play!
7 posts omitted. Click Reply to view.
>>
File: DOUBLE DOMINATION.png
(772 KB, 801x720)[ImgOps]
791260
Game night is right around the corner! This is the perfect opportunity to check out the heyuri steam page for future announcements and events. Be a part of the discussion and see what other people are playing! :biggrin:

Consider joining the club! :iyahoo:
https://steamcommunity.com/groups/heyuridotnet
>>
im excited! :onigiri:
>>
File: death the kid.gif
(1.36 MB, 498x277)[Animated GIF][ImgOps]
1425473
>>178328
TOTAL MAYHEM VICTORY :iyahoo:
>>
>>178629
saassssssukkkeeeeeeee!!!!!!!
>>
File: 1716144591673.png
(188 KB, 760x617)[ImgOps]
193180
yay

File: rei.jpg
(420 KB, 1193x843)[ImgOps]
430950
behold!
>>
Plain characters like me are only good enough for cloned manko... Fine, I'll have sex with teh Rei! :cry:
>>
>>178542
she's older than you sick fuck
>>
File: 1390895179602.jpg
(22 KB, 500x508)[ImgOps]
22915
AAAAAAHHHHHHHHHH WTF IS THAT

File: 217.jpg
(402 KB, 1063x1298)[ImgOps]
412443
heyuri-tan is #1 :onigiri:
17 posts omitted. Click Reply to view.
>>
File: w t snacks.jpg
(141 KB, 850x1032)[ImgOps]
144850
>>178381
of course (´ー`)
>>
>>178380
im watching you pal (`-´)
>>
File: index(5).jpg
(219 KB, 827x1000)[ImgOps]
225024
>>178446
no worries for our wives are best friends! ヽ(´ー`)ノ
>>
>>178451
speaking of, i would like to apologize because before i met bant-tan i had the hots for your wife and drew a bit of lewds of her (;´Д`)
>>
>>178652
>i had the hots for your wife and drew a bit of lewds of her
she is the embodiment of fun and joy ヽ(´∇`)ノ

You're not gonna believe this but...

THERE ARE 2 HOURS LEFT UNTIL APRIL 2ND
>>
nein! (hours 4 me :)
>>
File: suigintou 2.jpg
(86 KB, 680x600)[ImgOps]
89009
hurry and fap to me then!
>>
chiyo pengin 🐧

キタ━━━(゚∀゚)━━━!!
>>
File: 1738649600953.png
(17 KB, 300x300)[ImgOps]
17977
キタ━━━(゚∀゚)━━━!!
>>

File: 1622976040213.jpg
(239 KB, 1000x1000)[ImgOps]
245475
what is the concept for april fool's this time?
3 posts omitted. Click Reply to view.
>>
File: image.png
(284 KB, 503x780)[ImgOps]
291405
hey I know that character ヽ(´∇`)ノ
>>
>why so many evangelion trips?

coz asuka-chan is hawt
>>
>>178537
only if you're a middle-aged man :closed-eyes: apparently you are.

(USER WAS BANNED FOR THIS POST) banhammer

>>
asuka a shit
>>
>>178540
middle-aged women love shlicking to asuka, though

AMIRE ME! BOW TO ME! I AM YOUR NEW QUEEN!
4 posts omitted. Click Reply to view.
>>
i can save her
>>
>>178611
from what?
>>
From heyuri.net, as a JPEG
>>
File: suigintou 3.gif
(629 KB, 500x500)[Animated GIF][ImgOps]
644896
hurry save me!!!
>>
fukken saved

Hello, I'm back and I have a major update to my VOCALOID project! I have sucessfully achieved a shape-invariant pitch transposition!

Here it is.
First the original audio: https://files.catbox.moe/zmt3rr.wav
Now my version with WBVPM (pitched down by an octave): https://files.catbox.moe/kho97n.wav
And a version using a naive pitch shift: https://files.catbox.moe/xs39bq.wav

Notice that my version, while having more noise, sounds more natural and has less phasiness. This is particular noticeable if you play both at very low volume. One sounds much more 'human' than the other.

Also note that this an extreme example with an octave shift (or 1200 cents) - in practice, shifts would typically be far less. Also this doesn't implement several other parts of the system (more on that later).

I'll explain all of this in a moment, but first, I'd to correct some major biographical errors. Since this is a long post, I've divided it into sections

BIOGRAPHICAL CORRECTIONS

In the last post, I claimed that VOCALOID1 used Narrow-Band Voice Pulse Modeling while VOCALOID2 and onwards used Wide-Band Voice Pulse Modeling. This was incorrect, and additionally it was the source of most of my confusion surround the paper.

What actually happened is that the research technology that would later become VOCALOID1 started out as work to improve the existing Spectral Modeling Synthesis system that had been developed in the early 1990s. This improvement began work in the late 1990s. But importantly, this system evolved and techniques from it were incorporated with techniques from a system that was being developed called a Phase-Locked Vocoder, and this system would be released as VOCALOID1. In the mid-2000s, work began on combining the techniques learned from improving SMS and the PLVC-based system and attempting to combine them with the mucher older and well-known TD-PSOLA system. Importantly, TD-PSOLA (Time-Domain Pitch Synchronous OverLap and Add) was a time-domain system, while SMS was a frequency-domain system (and also TD-PSOLA was pitch synchronous - hence the name, while SMS had a constant hop size). The first technique they developed was Narrow-Band Voice Pulse Modeling, and later Wide-Band Voice Pulse Modeling. Wide-Band Voice Pulse Modeling ended it up being used in VOCALOID2.

Now that I understand this, I also understand the major mistake I made when reading the paper: I was reading it from the perspective of an implementer, thinking of the sections as the steps to implementing it instead of as research. I had thought that section 2.2 described the core processing algorithms. When it was actually about SMS, and importantly, about *the improvements they made to SMS*, and not a complete description of SMS, since SMS was already an established technique. Hence my confusion on why some things were seemingly vaguely explained, since *the paper wasn't about them*. At the same time, much of that section is very useful though because importantly, much of that research was also incorporated into the later techniques.

RESULTS

I have successfully implemented the Wide-Band Voice Pulse Modeling; synthesis; and pitch transposition, time stretching, and timbre scaling algorithms. Additionally, I have also finished implementing the full version of the pitch estimation module, changed the code to work using overlapping windows, implemented the window adaption system, and fixed countless.


Comment too long, view post No.178285 to see the full comment.
9 posts omitted. Click Reply to view.
>>
>>178285
wow... are you trying to re-implement OG vocaloid engine?
so much work was put into our silly vocaloid voices we really should be grateful it even exists huh...
>>
I wish I was as interested in anything as OP is in whatever he's talking about :dizzy:
>>
>>178483
Well actually I'm implementing the techniques that were used for VOCALOID2. But a VOCALOID1-like engine could be an interesting future project.
>so much work was put into our silly vocaloid voices we really should be grateful it even exists huh...
https://www.tdx.cat/bitstream/handle/10803/7555/tjbs.pdf?sequence=1&isAllowed=y
>>
>>178483
Wait what happened to my tripcode??
>>
>>178626
sorry

i ate it


Delete post: []
First
[0] [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42] [43] [44] [45] [46] [47] [48] [49] [50] [51] [52] [53] [54] [55] [56] [57] [58] [59] [60] [61] [62] [63] [64] [65] [66] [67] [68] [69] [70] [71] [72] [73] [74] [75] [76] [77] [78] [79] [80] [81] [82] [83] [84] [85] [86] [87] [88] [89] [90] [91] [92] [93] [94] [95] [96] [97] [98] [99] [100] [101] [102] [103] [104] [105] [106] [107] [108] [109] [110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123] [124] [125] [126] [127] [128] [129] [130] [131] [132] [133] [134] [135] [136] [137] [138] [139] [140] [141] [142] [143] [144] [145] [146] [147] [148] [149] [150] [151] [152] [153] [154] [155] [156] [157] [158] [159] [160] [161] [162] [163] [164] [165] [166] [167] [168] [169] [170] [171] [172] [173] [174] [175] [176] [177] [178] [179] [180] [181] [182] [183] [184] [185] [186] [187] [188] [189] [190] [191] [192] [193] [194] [195] [196] [197] [198] [199] [200] [201] [202] [203] [204] [205] [206] [207] [208] [209] [210] [211] [212] [213] [214] [215] [216] [217] [218] [219] [220] [221] [222] [223] [224] [225] [226] [227] [228] [229] [230] [231] [232] [233] [234] [235] [236] [237] [238] [239] [240] [241] [242] [243] [244] [245] [246] [247] [248] [249] [250] [251] [252] [253] [254] [255] [256] [257] [258] [259] [260] [261] [262] [263] [264] [265] [266] [267] [268] [269] [270] [271] [272] [273] [274] [275] [276] [277] [278] [279] [280] [281] [282] [283] [284] [285] [286] [287] [288] [289] [290] [291] [292] [293] [294] [295] [296] [297] [298] [299] [300] [301] [302] [303] [304] [305] [306] [307] [308] [309] [310] [311] [312] [313] [314] [315] [316] [317] [318] [319] [320] [321] [322] [323] [324] [325] [326] [327] [328] [329] [330] [331] [332] [333] [334] [335] [336] [337] [338] [339] [340] [341] [342] [343] [344] [345] [346] [347] [348] [349] [350] [351] [352] [353] [354] [355] [356] [357] [358] [359] [360] [361] [362] [363] [364] [365] [366] [367] [368] [369] [370] [371] [372] [373] [374] [375] [376] [377] [378] [379] [380] [381] [382] [383] [384] [385] [386] [387] [388] [389] [390] [391] [392] [393] [394] [395] [396] [397] [398] [399] [400] [401] [402] [403] [404] [405] [406] [407] [408] [409] [410] [411] [412] [413] [414] [415] [416] [417] [418] [419] [420] [421] [422] [423] [424] [425] [426] [427] [428] [429] [430] [431] [432] [433] [434] [435] [436] [437] [438] [439] [440] [441] [442] [443] [444] [445] [446] [447] [448] [449] [450] [451] [452] [453] [454] [455] [456] [457] [458] [459] [460] [461] [462] [463] [464] [465] [466] [467] [468] [469] [470]