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日本のへゆり
2026/03/04
-
NEW GAME:
Gekikuukan Powerful League 2
! Create your own baseball team and try to win the league!
2026/02/01
-
Soudane (Yeah) feature has been implemented back
2025/09/03
-
AHoge Editor
is now available in English! You can easily create your own AA with it.
2025/05/04
-
Heyuri Calendar
has been launched. Find out about upcoming Heyuri events!
[
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]
File:
17712131669202298116814221634213.jpg
(1.54 MB, 4160x1952)
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Animation
Incountingresilience
2026/02/16
(Mon)
03:42:01
No.
173500
+
AS
▶
>sigh
How would one estimate keyframe image(or lineart) of an animation sequence so the animation(cycle sequences) are real, correct or accordingly. Like linear equation, tandem motions whatevers. Maybe like(for) stop motion's decision making whatever's. Seems like, the only way to be correct, anyway. By context too.
Marked for deletion (Old)
>>
1
Anonymous
2026/02/16
(Mon)
03:47:51
No.
173501
Yeah x1
▶
by splicing subordinate frames into the animation's anterior, joining the former to the latter, if one follows the rule book of animation to the letter, thereby improving cycles deemed inferior
>>
2
Anonymous
2026/02/16
(Mon)
06:00:45
No.
173510
Yeah x1
▶
not everyone can be an artist crazy-kun, someone needs to pick up all the garbage on the side of the road.
>>
3
Incountingresilience
2026/02/17
(Tue)
04:57:29
No.
173594
+
▶
>>173501
...that's not even a sentence but go ahead,show some fukin links or picts
{That's not brown, asswad)
>>173510
Fair enough, you still got a few hundred hour of commservices
>>
4
Incountingresilience
2026/02/18
(Wed)
13:03:50
No.
173761
+
▶
File:
17714198091834358741085167474103.jpg
(1.31 MB, 1952x4160)
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bumpbumpbumpbumpplsss
>>
5
And thus, ignore. Eventually, bliss only.
Iib
2026/02/26
(Thu)
13:16:06
No.
174683
+
▶
Nowhere here no thanks
http://arisuchan.xyZ
>>
6
At yourself
There, have a look
2026/03/15
(Sun)
11:03:33
No.
176366
+
▶
File:
17735726275605072965197199970246.jpg
(1.95 MB, 4160x1952)
[
ImgOps
]
Guess not. Guess you just, run from your own truth.
Being simple. Kinda like science. All muscles.
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