all
a
/
b
/
c
/
f
/
h
/
jp
/
l
/
o
/
q
/
s
/
sw
/
lounge
cgi
up
wiki
Heyuri!
Bulletin Boards
2D Cute
2D Ero
2D Lolikon
3D Girls
Anime/Manga
Flash
日本語/Japan
Lounge
Oekaki
Off-Topic
Site Discussion
Strange World
Overboard
Heyuri★CGI
Heyuri★CGI
@PartyII
Battle Royale R
Chat
Chinsouki★
Dating
DevChat
Drama Club
Hakoniwa Islands PvE
Hakoniwa Islands PvP
Polls
Slime Breeder
Web Banana
Web Shiritori
Yumemiru Gambler
Kakiko Checker
Other
Anime Nominations
Banners
Cytube
Heyuri Calendar
Heyuri Wiki
MAL Club
Museum
Post Notifications
Steam Group
Uploader
[
Home
] [
Catalog
] [
Search
] [
Inbox
] [
Write PM
] [
Admin
]
Off-Topic@Heyuri
it's the place to be!
[
Return
]
Posting mode: Reply
Name
Email
Subject
Post
Comment
File
Animated GIF
Password
(for deletion, 8 chars max)
Allowed file types are: gif, jpg, jpeg, png, bmp, swf, webm, mp4
Maximum file size allowed is 50000 KB.
Images greater than 200 * 200 pixels will be thumbnailed.
32
unique users in the last 10 minutes (including lurkers)
Switch form position
|
BBCode reference
Read the
rules
before you post.
Protect your username, use a
tripcode!
日本のへゆり
2025/05/04
-
Heyuri Calendar
has been launched. Find out about upcoming Heyuri events!
2025/04/01
-
NEW GAME:
Slime Breeder
! Commit slimecest with your ancestors to create teh ultimate slime!
2024/09/12
-
NEW GAME:
Battle Royale R
! Make characters and see if they can win the Heyuri Cup!
2024/09/10
-
Tegaki function has been added
[
Show all
]
We will hold the 12th Townhall next Saturday (5th) 19:00 UTC [
Info
] [
Countdown
]
File:
Screenshot from 2025-02-01 19-53-32.png
(125 KB, 852x628)
[
ImgOps
]
Check out my wad
Anonymous
2025/02/02(Sun)01:23:50
No.
131686
Sup /b/, I maed a map for Doom II, I call it "Castle of Thanatos!"
It looks best in Crispy or Chocolate Doom.
I might make some more tweaks to it, so feedback is appreciated.
https://limewire.com/d/c04f2566-8a73-490f-9698-abe9e925a992#HT5hRskiIobakUOqR69WId7QNTITLQkbRbK-HAhxnfY
Marked for deletion (Old)
>>
1
Anonymous
2025/02/02(Sun)02:01:36
No.
131689
why didn't you upload it here lol
we have an uploader
https://up.heyuri.net/
>>
2
Anonymous
2025/02/02(Sun)03:23:40
No.
131697
upload it to up.heyuri.net and i'll play it
( ´ω`)
>>
3
Anonymous
2025/02/02(Sun)06:14:59
No.
131709
I'll give it a try at some point.
not right now, I'm going to bed
also boy, I should get back into map making, it has been a long time since I've fired up Doom Builder
>>
4
Anonymous
2025/02/02(Sun)10:18:07
No.
131713
File:
Screenshot from 2025-02-02 05-18-05.png
(15 KB, 465x107)
[
ImgOps
]
>>131697
I've been here since 2021 and I didn't know we had that lol. Anyway, it's up there if you want to check it out.
>>131709
I'll play your wad if you make one too!
>>
5
hachikuji
◆naRqMpZoTs
## lost snail
2025/02/02(Sun)10:36:43
No.
131716
play'd using gzdoom.
can't provide any feedback/commentary other than i had fun with it at least
ヽ(´ー`)ノ
>>
6
Anonymous
2025/02/02(Sun)18:06:01
No.
131734
I think it's alright, for an amateur
>>
7
Anonymous
2025/02/02(Sun)19:00:17
No.
131736
File:
Screenshot from 2025-02-02 13-59-56.png
(371 KB, 1057x695)
[
ImgOps
]
>>131716
>>131734
Thx guys. I made it having done very little research into map-making, I only learned the basics of using the program. But now I'm making another one while following John Romero's eight rules of level design.
>>
8
Anonymous
2025/02/02(Sun)20:08:03
No.
131745
very nice map, i like it!
>>
9
Anonymous
2025/02/02(Sun)20:44:50
No.
131747
>>131745
ty anon
( ´ω`)
>>
10
Anonymous
2025/02/03(Mon)07:09:03
No.
131772
>But now I'm making another one while following John Romero's eight rules of level design.
ganbarimasu!
>>
11
Anonymous
2025/02/03(Mon)23:22:02
No.
131856
File:
hall.png
(425 KB, 1366x768)
[
ImgOps
]
I worked hard on my upcoming wad today.
ヽ(´∇`)ノ
>>
12
Anonymous
2025/02/03(Mon)23:22:50
No.
131857
File:
courtyard.png
(636 KB, 1366x768)
[
ImgOps
]
キタ━━━(゚∀゚)━━━!!
>>
13
Anonymous
2025/02/03(Mon)23:23:30
No.
131858
File:
dump.png
(552 KB, 1366x768)
[
ImgOps
]
キタ━━━(゚∀゚)━━━!!
>>
14
Anonymous
2025/02/03(Mon)23:25:29
No.
131859
File:
tech room.png
(430 KB, 1366x768)
[
ImgOps
]
I've been careful to follow Romero's rules, always changing floor height when changing floor textures, contrasting light and dark areas, open and tight areas. Also utilizing some border textures, although that's not a rule.
>>
15
Anonymous
2025/02/03(Mon)23:27:08
No.
131860
File:
tech hall.png
(258 KB, 1366x768)
[
ImgOps
]
キタ━━━(゚∀゚)━━━!!
>>
16
Anonymous
2025/02/03(Mon)23:28:15
No.
131861
File:
apartment.png
(500 KB, 1366x768)
[
ImgOps
]
I even made a couch.
>>
17
Anonymous
2025/02/03(Mon)23:29:06
No.
131862
File:
hallway.png
(324 KB, 1366x768)
[
ImgOps
]
キタ━━━(゚∀゚)━━━!!
>>
18
Anonymous
2025/02/03(Mon)23:32:19
No.
131863
File:
stairwell.png
(324 KB, 1366x768)
[
ImgOps
]
You guys should get into mapping Doom, with modern software, it's something anyone can do. I'm using Eureka cuz it runs native on Linux, but DoomBuilder is even easier.
>>
19
Anonymous
2025/02/03(Mon)23:55:24
No.
131864
>>131861
That's a snazzy looking apartment.
Looking forward to the final release
ヽ(´∇`)ノ
>>
20
Anonymous
2025/02/03(Mon)23:56:42
No.
131865
You should use custom textures and make a Heyuri-tan shrine
>>
21
Anonymous
2025/02/04(Tue)00:14:06
No.
131867
>>131865
Sadly, I cannot use SLADE to create custom textures because it doesn't work on my PC.
ヽ(´ー`)ノ
If anyone wants to add textures for me and save them into a wad, I'd be happy to utilize them.
>>
22
Anonymous
2025/02/04(Tue)03:32:54
No.
131872
File:
Screenshot from 2025-02-03 22-32-44.png
(216 KB, 1040x702)
[
ImgOps
]
Holy shit, I got SLADE working and I added Miu to test it out! She's uh... not looking so good though.
You could post any random image of Heyuri-tan and I'll try to add it, but it might not look good. I think if you want something better you'll have to make your own graphics for it (I would, if I knew how). If anyone can make some pixel art that is 128x128 pixels in png format, and not too colorful, it might work.
>>
23
Anonymous
2025/02/04(Tue)03:39:06
No.
131873
File:
Screenshot from 2025-02-03 22-39-03.png
(140 KB, 1059x702)
[
ImgOps
]
>>131872
Oh well never mind, I found this on the wiki and it works!
But if you guys want to make stuff for my wad, that would be really cool.
>>
24
Anonymous
2025/02/04(Tue)04:39:30
No.
131875
>Holy shit, I got SLADE working and I added Miu to test it out! She's uh... not looking so good though.
is this what miu looks like when she goes to hell?
(;゚Д゚)
>>
25
Anonymous
2025/02/04(Tue)04:47:23
No.
131878
File:
Screenshot from 2025-02-03 23-46-23.png
(573 KB, 1366x768)
[
ImgOps
]
Heyuri-tan shrine has been implemented! It's a secret area. I'll upload teh wad so you guys can hunt for it.
>>131875
It would seem so, but Heyuri-tan is tough enough to handle it.
>>
26
hachikuji
◆naRqMpZoTs
## lost snail
2025/02/04(Tue)05:44:19
No.
131880
File:
heyuritanroom.jpg
(142 KB, 1920x1080)
[
ImgOps
]
>I'll upload teh wad so you guys can hunt for it.
found it
>>
27
Anonymous
2025/02/04(Tue)13:46:11
No.
131891
>>131880
your winrar!!
>>
28
Anonymous
2025/02/04(Tue)17:00:33
No.
131896
Hey does anyone know how to convert images so they are 8-bit/have 256 colors? That would be the reason Miu looked so scuffed.
I want to add some anime posters as textures and make an otaku den in the apartment area of my map.
>>
29
Anonymous
SAGE!
2025/02/04(Tue)17:08:41
No.
131897
>>131896
Never mind, I think I found a way...
>>
30
Anonymous
2025/02/04(Tue)18:53:25
No.
131900
>>131896
>>131897
I think that paint.net lets you save your pictures as 8-bit pngs...
>>
31
Anonymous
2025/02/04(Tue)18:57:38
No.
131901
>>131896
gimp
set the image mode to indexed
>>
32
Anonymous
2025/02/04(Tue)19:35:19
No.
131903
why would you even use some proprietary crapware like paint.net? GIMP FTW
>>
33
Anonymous
2025/02/05(Wed)21:27:43
No.
132035
File:
screenshot1.png
(203 KB, 1280x800)
[
ImgOps
]
>>131878
found it :D
>>
34
Anonymous
2025/02/06(Thu)15:27:49
No.
132116
File:
8-bit-brat.png
(179 KB, 1047x698)
[
ImgOps
]
キタ━━━(゚∀゚)━━━!!
>>
35
Anonymous
2025/02/06(Thu)15:29:15
No.
132118
>>132035
Good job anon!
Anyway, when are we all gonna play Doom together?
>>
36
hachikuji
◆naRqMpZoTs
## lost snail
SAGE!
2025/02/06(Thu)15:46:41
No.
132124
>Anyway, when are we all gonna play Doom together?
when someone (which can be anyone) hosts it.
organizing it would go sumthing liek:
- arrange a server for teh game (should be simple with doom?)
- create a thread for it with a date, preferably enough time for people to prepare
- make sure to include instructions on how 2 install the client and connect to the server
- hope for win
ヽ(´ー`)ノ
>>
37
Anonymous
2025/02/06(Thu)16:00:50
No.
132125
File:
1262055260350.jpg
(48 KB, 586x446)
[
ImgOps
]
>>132124
Well it looks like the OP from the game night thread abandoned us so I guess I'll organize one.
I'm on EST and a good time for me would be between 5-10 pm. Does that work for the both of you?
>>
38
Anonymous
SAGE!
2025/02/06(Thu)16:02:04
No.
132126
File:
Screenshot from 2025-02-06 10-54-50.png
(253 KB, 1366x768)
[
ImgOps
]
Also I added a Sailor Moon poster to teh wad.
>>
39
hachikuji
◆naRqMpZoTs
## lost snail
2025/02/06(Thu)16:11:12
No.
132128
>Well it looks like the OP from the game night thread abandoned us
i don't think so, i think no one went forward to set a date + host a game
>I'm on EST and a good time for me would be between 5-10 pm. Does that work for the both of you?
works for me. but i'd suggest picking a date as well
>>
40
Anonymous
2025/02/06(Thu)16:12:07
No.
132129
>Well it looks like the OP from the game night thread abandoned us
I'm here, but the thread hit the age limit
Besides I just threw teh idea, I can't host myself. I'll make the necessary announcements once the date is clear
>I'm on EST and a good time for me would be between 5-10 pm
I think the best time is around the time we hold Cytube streams (morning~noon in US, evening~night in EU), ideally on a weekend/holiday.
And again, there should be a time to announce it because a lot of Heyuri users don't check the site daily to notice the event. I think this Sunday is earliest we should play, and the next weekend would be the best (but we'll probably have a Cytube stream on the weekend of 22th).
>>
41
Anonymous
2025/02/06(Thu)16:42:45
No.
132130
>>132129
Well Saturday morning works for me up to you guys I guess.
>>
42
Anonymous
2025/02/06(Thu)17:23:33
No.
132133
>Well Saturday morning works for me up to you guys I guess.
Would 18UTC (13EST) of 15 February werk? Could be 1 or 2 hours later if the gaem is short, or earlier if the it's long and (moar importantly) users can join during any part of the game.
>>
43
Anonymous
2025/02/06(Thu)18:09:58
No.
132136
>>132133
Works for me. If we're playing Doom people will need to use the Crispy Doom source port, as Zandronum was giving me problems.
For Windows users:
https://www.doomworld.com/forum/topic/67168-crispy-doom-70-update-aug-09-2024/
For Linux users:
>sudo apt install crispy-doom
in terminal, or install via the software manager.
Download the Doom iwads:
https://github.com/Gaytes/iwad
Once everyone has the game, playing is as easy as running Crispy-Setup and joining the server, which I will host. Note that you can unlock the frame rate in Crispy Doom to make it nice and smooth.
>>
44
Anonymous
2025/02/06(Thu)18:27:09
No.
132138
File:
wat.png
(46 KB, 663x696)
[
ImgOps
]
>Binaries for Windows (x64) are available here:
>
https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-7.0/crispy-doom-7.0.0-win64.zip
>
https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-7.0/crispy-heretic-7.0.0-win64.zip
>
https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-7.0/crispy-hexen-7.0.0-win64.zip
>
https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-7.0/crispy-strife-7.0.0-win64.zip
nevar played doom before, I am confused which version(?) and iwads(???) to set up
>>
45
Anonymous
2025/02/06(Thu)20:19:49
No.
132147
>>132138
>which version(?)
Crispy Doom, the first one. The others are for different games that also run on the Doom engine. Crispy Doom is a port that you to run Doom on modern hardware, so you don't have to run the game in DOS/DOSBox. It also makes a few tweaks to make it more enjoyable. For example, you can rebind the controls so that you can look left and right using the mouse, and move with WASD. (Run Crispy-Setup to do this.)
>and iwads(???)
Iwads are the game's files, its code, graphics, and everything else that the port needs to run. Download the ones for The Ultimate Doom, Doom II, Plutonia and TNT. Put these in the folder where you installed Crispy Doom.
>>
46
Anonymous
2025/02/07(Fri)02:07:27
No.
132173
File:
Screenshot from 2025-02-06 20-53-32.png
(542 KB, 1366x768)
[
ImgOps
]
Implemented the otaku den.
キタ━━━(・∀・)━━━!!
The wad is more or less complete. I might tweak the difficulty settings a bit more, but that's it. If anyone would like to play it and give me feedback on the difficulty, I would greatly appreciate it.
( ´ω`)
>>
47
Anonymous
2025/02/07(Fri)13:37:38
No.
132193
>Screenshot from 2025-02-06 20-53-32.png
i
'd
>>
48
Anonymous
2025/02/07(Fri)17:39:49
No.
132211
File:
image.png
(4 KB, 212x257)
[
ImgOps
]
>Iwads are the game's files, its code, graphics, and everything else that the port needs to run. Download the ones for The Ultimate Doom, Doom II, Plutonia and TNT. Put these in the folder where you installed Crispy Doom.
I think there should just be a zip where these come pre installed. Explaining and expecting users to follow through these steps seem hard when they can just download a zip & unzip it and start teh gaem
>>
49
Anonymous
2025/02/07(Fri)17:53:09
No.
132214
>>132211
if 12 year old me was able to figure this shit out then anyone could anon
>>
50
Anonymous
2025/02/07(Fri)18:14:31
No.
132215
>>132214
>>132211
Though here it is with all those 4 wads preinstalled for convenience sake anyway.
Very tempted to put extra weird stuff in here but I decided to keep it clean instead.
https://up.heyuri.net/src/4203.7z
>>
51
hachikuji
◆naRqMpZoTs
## lost snail
2025/02/07(Fri)18:17:27
No.
132216
>>132215
thx. i'd be too lazy to do it all manually
( ´ω`)
>>
52
Anonymous
2025/02/08(Sat)14:43:07
No.
132289
>>132126
after some haxxor doxxed me on the irc i played this on a brand new user, most set the most restrictive permissions possible, even learned about umask and other things to make sure you didnt tamper with teh wad to steal my cute and funny images, inspected the wad with slade before opening it and i have to say...
it's pretty good, but i expected more loli
i found only 2 secrets
>>
53
Anonymous
2025/02/08(Sat)18:45:26
No.
132293
Hey guys, sorry I'm late, Heyuri was down when I came earlier and I got distracted editing my wad. If you guys still want to Doom, I'm down to clown.
>>132289
Thanks anon. I'm sorry you got doxxed and I'm honored you would go to such lengths just to play my wad. There are two secrets behind the two Sailor Moon posters, and one behind the wall with a hole in it in the first floor hallway.
If you haven't found the Heyuri-tan shrine, I won't give that one away, you'll just have to look harder.
I've tweaked the difficulty a bit and will be uploading an even better version soon!
>>
54
Anonymous
2025/02/08(Sat)18:54:15
No.
132294
>>132136
I'll create teh thread for 18UTC (13EST) of 15 February (next saturday around these times) & put announcements if you can confirm it still works for u
ヽ(´ー`)ノ
>>
55
Anonymous
2025/02/08(Sat)19:15:27
No.
132337
>>132294
Sounds good.
>>
56
Anonymous
2025/02/09(Sun)21:56:35
No.
132515
File:
nigger.png
(264 KB, 1280x800)
[
ImgOps
]
shoot the black nigger!
Delete post: [
File only
]
Password: