all
a
/
b
/
c
/
f
/
h
/
j
/
jp
/
l
/
o
/
q
/
s
/
sw
/
lounge
cgi
up
wiki
Heyuri!
Bulletin Boards
2D Cute
2D Ero
2D Lolikon
3D Girls
Anime/Manga
Flash
Girl Talk
日本語/Japan
Lounge
Oekaki
Off-Topic
Site Discussion
Strange World
Overboard
Heyuri★CGI
Heyuri★CGI
@PartyII
Battle Royale R
Chat
Chinsouki★
Dating
DevChat
Drama Club
Hakoniwa Islands PvE
Hakoniwa Islands PvP
Polls
Slime Breeder
Web Banana
Web Shiritori
Yumemiru Gambler
Kakiko Checker
Other
Anime Nominations
Banners
Cytube
Heyuri Calendar
Heyuri Wiki
MAL Club
Museum
Post Notifications
Steam Group
Uploader
[
Home
] [
Catalog
] [
Search
] [
Inbox
] [
Write PM
] [
Admin
]
Site Discussion@Heyuri
it's the place to be!
[
Return
] [
Bottom
]
Posting mode: Reply
Name
Email
Subject
Post
Comment
File
Animated GIF
Password
(for deletion)
Allowed file types are: gif, jpg, jpeg, png, bmp, swf, webm, mp4
Maximum file size allowed is 50000 KB.
Images greater than 200 * 200 pixels will be thumbnailed.
6
unique users in the last 10 minutes (including lurkers)
Switch form position
|
BBCode reference
Read the
rules
before you post.
Protect your username, use a
tripcode!
日本のへゆり
2026/02/01
-
Soudane (Yeah) feature has been implemented back
2025/09/03
-
AHoge Editor
is now available in English! You can easily create your own AA with it.
2025/05/04
-
Heyuri Calendar
has been launched. Find out about upcoming Heyuri events!
2025/04/01
-
NEW GAME:
Slime Breeder
! Commit slimecest with your ancestors to create teh ultimate slime!
[
Show all
]
File:
mtr.jpg
(117 KB, 800x600)
[
ImgOps
]
Bunkasai 2025 reminder
kaguya
## Admin
2025/09/28
(Sun)
09:39:17
ID: ADMIN
No.
69401
▶
I am afraid people don't check the front page for announcements/easily forget them, so I think it's appropriate to make this reminder when there's a little over a month until teh event
There's enough information there (@
https://www.heyuri.net/#news74
), it's going to happen on
2025/11/02 (Sun)
but I'll paste mod-san's explanation from
>>69310
on what is a bunkasai
Bunkasai means "cultural festival" - you often see it in teh animez set in school. All the classes work on producing some kind of fun/creative feature (e.g. food stands, themed cafes, haunted houses, sports/games, drama/music performances, etc.), and then the school is opened up to the public to see it all
On Heyuri, we designate a specific day (though things like this are fully welcome any day of the year) for us to all create fun/creative things for each other to see and experience
There's no limits or expectations - just whatever you (or your group) can come up with
...
You may also use this thread for cooperation, exchanging ideas or general suggestions
Marked for deletion (Old)
>>
36
Anonymous
2025/10/24
(Fri)
20:12:32
ID:PhTts3nk
No.
69518
▶
>>69515
Maybe i could just make a thread about my app and show some pictures...
maybe it might not be interesting
>>
37
Anonymous
2025/10/24
(Fri)
20:33:56
ID:tydxisnE
No.
69519
▶
Don't overthink it. Bunkasai doesn't have to be "HEYURI, I PRESENT TO YOU MY MAGNUM OPUS AFTER 4 MONTHS OF BLOOD, SWEAT AND TEARS" - it can just be "Manko club: draw a
VAGINA
LOL"
>>
38
Anonymous
2025/10/25
(Sat)
05:52:48
ID:tD7KMW0w
No.
69520
▶
File:
nobukong.png
(154 KB, 3840x2160)
[
ImgOps
]
>>69519
I drew a 1px manko for the romhack I'm working on
>>
39
Anonymous
2025/10/25
(Sat)
06:23:51
ID:4YB9bA9Y
No.
69521
▶
>>69520
nice
>>
40
Anonymous
2025/10/28
(Tue)
04:44:05
ID:q4aNZCmY
No.
69525
▶
I wanted to contribute but without a format or examples of what is accepted, I think I'll wait until the next time the site hosts this event.
>>
41
Anonymous
2025/10/28
(Tue)
04:56:19
ID: MODERATOR
No.
69526
▶
There are lists of the various events at previous Bunkasai's:
https://museum.heyuri.net/bunkasai/2023.html
https://museum.heyuri.net/bunkasai/2024.html
The only real guideline is "present something that is cool or that users can interact with"
>>
42
Anonymous
2025/10/28
(Tue)
08:11:45
ID:vzS/ZM3Y
No.
69527
▶
>>69520
hot
>>
43
Anonymous
2025/11/01
(Sat)
17:55:54
ID:7i5d1yWU
No.
69548
▶
>>69417
Oh I missed this lost. I'm just going to upload it to heyuri:
https://up.heyuri.net/gemu.php
I'll upload builds for win, Linux, and Mac, as well as the sauce
>>
44
Anonymous
2025/11/01
(Sat)
22:07:55
ID:7i5d1yWU
No.
69549
▶
File:
file sizes.png
(7 KB, 712x87)
[
ImgOps
]
I have a bit of a dilemma. If I upload all of these, I will end up taking almost 1 GB of space on up.heyuri.net. Is that OK? Maybe after a week or so I could delete everything except for the source.
>>
45
Anonymous
SAGE!
2025/11/01
(Sat)
23:11:39
ID: Heaven
No.
69550
▶
Nevermind! It's small enough to fit on catbox. Problem solved!
>>
46
Anonymous
2025/11/04
(Tue)
21:36:08
ID:xIrjk4s.
No.
69559
▶
Should the event in future be 3-7 days instead of one, like a festival or convention?
>>
47
Anonymous
2025/11/04
(Tue)
21:52:44
ID: MODERATOR
No.
69561
▶
>Should the event in future be 3-7 days instead of one, like a festival or convention?
As someone who is still working on their unfinished contribution... yes
>>
48
Anonymous
2025/11/04
(Tue)
23:19:01
ID:9aMMbEbA
No.
69562
▶
>>69559
i really wish it was at least 3 days.
(´人`)
>>
49
Do you all think Bunkasai was a success?
Anonymous
2025/11/04
(Tue)
23:35:45
ID:SSI3BsIk
No.
69563
▶
What do you guys think of teh bunkasai? was it a success? I think so.
>>
50
Anonymous
2025/11/04
(Tue)
23:46:52
ID: ADMIN
No.
69564
▶
I'm not sure, I don't think the festive momentum can be sustained for such a long time. It's more realistic to have a single day where everyone tries to be super active
Although there is nothing stopping people from using the bunkasai threads until the age limit is reached
>>69561
It was announced 2 months+ in prior, having it last a few more days doesn't help much for hueg undertakings... We can announce it even earlier in 2026 (which we would probably start making a bit sooner)
>>
51
Anonymous
2025/11/05
(Wed)
00:00:14
ID:AxyicEWE
No.
69565
▶
>>69563
it felt smaller than last years... I think it was fun getting new CGI games last year and made the bunkasai feel a bit more of a thing I was doing with others
>>
52
Anonymous
2025/11/05
(Wed)
00:12:05
ID:SSI3BsIk
No.
69566
▶
I tried to contribute as much as i could, but i had a very stressful month and had no time to work on something bigger.
( ´_ゝ`)
>>
53
Anonymous
2025/11/05
(Wed)
17:16:04
ID:7i5d1yWU
No.
69567
▶
I need to come up with a way to host Godot games as if they were Flash games next year. 1 file or highly portable, upload anywhere, play on browser.
>>
54
Anonymous
2025/11/05
(Wed)
19:08:17
ID:3ncgUzaw
No.
69568
▶
>>69563
I can't compare it to previous years, but I thought it was good fun. I think more interactive activities where you play along with other Heyurians would help, I think I'll try and make something like that next time.
>>
55
Anonymous
2025/11/06
(Thu)
00:44:07
ID:J4M5Ie4o
No.
69569
▶
>>69567
WebGL?
>>
56
Anonymous
2025/11/06
(Thu)
01:16:36
ID:5lZcXs0k
No.
69570
▶
>>69567
I know that godot has can export out to webGL, but i don't know how user friendly it is. Read here.
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html
>>
57
Anonymous
2025/11/07
(Fri)
20:28:39
ID:7i5d1yWU
No.
69578
▶
>>69570
Yes, I know, but it still generates a bunch of files and has some particular hosting requirements.
I have devised a way to use parcel to generate a single HTML file from a typescript project. The only downside is that I will have to develop using HTML+Canvas+TypeScript.
To that end, I will be developing a custom game engine loosely inspired by how Flash handles MovieClips, but with attachable behaviors so I can mimics the way Godot nests nodes. Thus my dream of easily-shareable, trivially hostable games will be made a reality and Heyuri will receive many shitty games from me.
>>
58
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:38
ID: Heaven
No.
70076
▶
dice1d11=
3
>>
59
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:42
ID: Heaven
No.
70077
▶
dice1d11=
8
>>
60
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:45
ID: Heaven
No.
70078
▶
>>70077
dice1d11=
9
>>
61
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:48
ID: Heaven
No.
70079
▶
>>69570
dice1d11=
1
>>
62
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:50
ID: Heaven
No.
70080
▶
dice1d11=
5
>>
63
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:52
ID: Heaven
No.
70081
▶
dice1d11=
2
>>
64
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:53
ID: Heaven
No.
70082
▶
dice1d11=
7
>>
65
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:55
ID: Heaven
No.
70083
▶
dice1d11=
4
>>
66
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:56
ID: Heaven
No.
70084
▶
dice1d11=
3
>>
67
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:58
ID: Heaven
No.
70085
▶
dice1d11=
6
>>
68
Anonymous
SAGE!
2026/01/16
(Fri)
08:10:59
ID: Heaven
No.
70086
▶
dice1d11=
2
>>
69
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:01
ID: Heaven
No.
70087
▶
dice1d11=
2
>>
70
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:02
ID: Heaven
No.
70088
▶
dice1d11=
7
>>
71
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:06
ID: Heaven
No.
70089
▶
dice1d11=
5
soz mods, just testing
>>
72
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:08
ID: Heaven
No.
70090
▶
dice1d11=
9
>>
73
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:09
ID: Heaven
No.
70091
▶
dice1d11=
5
>>
74
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:11
ID: Heaven
No.
70092
▶
dice1d11=
5
>>
75
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:13
ID: Heaven
No.
70093
▶
dice1d11=
4
>>
76
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:14
ID: Heaven
No.
70094
▶
dice1d11=
6
>>
77
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:16
ID: Heaven
No.
70095
▶
dice1d11=
6
>>
78
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:17
ID: Heaven
No.
70096
▶
dice1d11=
4
>>
79
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:18
ID: Heaven
No.
70097
▶
dice1d11=
5
>>
80
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:20
ID: Heaven
No.
70098
▶
dice1d11=
10
>>
81
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:22
ID: Heaven
No.
70099
▶
dice1d11=
8
>>
82
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:24
ID: Heaven
No.
70100
▶
dice1d11=
1
>>
83
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:26
ID: Heaven
No.
70101
▶
dice1d11=
3
>>
84
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:28
ID: Heaven
No.
70102
▶
dice1d11=
6
>>
85
Anonymous
SAGE!
2026/01/16
(Fri)
08:11:29
ID: Heaven
No.
70103
▶
dice1d11=
11
[
Top
]
Delete post: [
File only
]
Password: