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日本のへゆり
2025/09/03
-
AHoge Editor
is now available in English! You can easily create your own AA with it.
2025/05/04
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Heyuri Calendar
has been launched. Find out about upcoming Heyuri events!
2025/04/01
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NEW GAME:
Slime Breeder
! Commit slimecest with your ancestors to create teh ultimate slime!
2024/09/12
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Battle Royale R
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Bunkasai 2025 reminder - happening on
2025/11/02 (Sun)
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Heyuri makes a pokemon game
Anonymous
2025/10/07
(Tue)
06:35:45
No.
157929
In the thread where I played pokemon red someone brought up the idea of making a pokemon game. This thread is simply to discuss that idea. Personally I think all double battles is a good idea.
>>
1
Anonymous
2025/10/07
(Tue)
06:39:59
No.
157930
is this gonna be a heyuri pokemon game or a pokemon game made by heyuri?
>>
2
Trademark violation
Nintendo-san
2025/10/07
(Tue)
07:11:05
No.
157934
CEASE & DESIST NAO
ヽ(`Д´)ノ
>>
3
Anonymous
2025/10/07
(Tue)
07:48:35
No.
157941
Let's sue nintendo before they sue us
ヽ(´∇`)ノ
>>
4
Anonymous
2025/10/07
(Tue)
10:15:44
No.
157944
File:
ShadowtheHedgehog.jpg
(59 KB, 600x549)
[
ImgOps
]
Heh so you've arrived at the first gym, Well your journey ends here. For I shadow the Hedgehog am your first gym opponent. I am the ultimate lifeform. And unlike your regular boring ass gym leaders who limit themselves to a specific type I use whatever I want because I'm different and special. Let us clash in this battle of wills!
>>
5
Anonymous
2025/10/07
(Tue)
13:38:23
No.
157959
all the characters should be lolis including the pokemon and they should all be naked
>>
6
Anonymous
2025/10/07
(Tue)
14:02:50
No.
157960
>>157959
STOP STEALING MY IDEAS!!!
>>
7
Anonymous
2025/10/07
(Tue)
17:43:10
No.
157978
capturing pokemon should require creampie'ing them in a mating press
>>
8
Anonymous
2025/10/07
(Tue)
18:11:24
No.
157980
>>157978
I told you to stop stealing my ideas ..
>>
9
Anonymous
2025/10/07
(Tue)
21:29:32
No.
157992
We could make a derivative of Moemon.
https://www.romhacking.net/hacks/7596/
I don't know how'd we do the H-Scenes. But aside from that, FireRed is a pretty easy game to mod.
>>
10
Anonymous
2025/10/07
(Tue)
21:44:33
No.
157994
Not the direction I was hoping but eh if everyone's happy
>>
11
Anonymous
2025/10/07
(Tue)
21:55:04
No.
157998
Turns out the GBA games have a ton of toolkits to use:
https://www.pokecommunity.com/threads/rom-hacking-tools-pack-all-the-essentials-to-hack-fire-red-and-emerald.527579/
so it's not like it'll really be that hard to make a sprite flip or something.
I mean if you want to talk actual pokemon mechanics, what could be interesting additions?
If we don't just do a Moemon hack, do we make a bunch of Kaomoji to replace the pokemon instead?
(´~`)
should we just keep the pokemon as is?
Double battles only would be interesting but is there anything else on top we could add to spice it up? Aside from H-Scenes..
Do we even bother making that original?
very many questions to be asked...
>>
12
Anonymous
2025/10/07
(Tue)
22:13:23
No.
158004
File:
Pixie.jpg
(71 KB, 760x1052)
[
ImgOps
]
>>157998
I don't know if this is a good or a bad idea. You know pokemon Colosseum for the gamecube. It had a really good idea in limiting the number of pokemon you could realistically get. Why not do something like that. Instead of wild encounters we encounter pokemon via various events.
I.e you encounter a snorlax sleeping on the road. If you give it an awakening it just moves out of the way but if you give it a chesto berry or lum berry it joins your team. I get that's obtuse but it was just an example. Getting the really good pokemon would require harder tasks to get them.
>>
13
Anonymous
2025/10/08
(Wed)
00:53:36
No.
158030
>>158004
I think it'd be an okay idea. It sets up some nice opportunities for writing. now uh, what about art and stuff
(;゚∀゚)
do we just make it a shitpost story? what should we do...
>>
14
Anonymous
2025/10/08
(Wed)
08:46:53
No.
158050
>>158030
I mean a shitpost story would suit the culture of heyuri much better wouldn't it?
>>
15
Anonymous
2025/10/08
(Wed)
09:42:35
No.
158051
>>157992
voltorb trap
>>
16
Anonymous
2025/10/08
(Wed)
15:24:43
No.
158065
here's how to make AI pixel art indistinguishable from real pixel art
https://civitai.com/articles/19902/authentic-pixel-art-with-sdxl
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