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Comparisons like the OP image always cherry pick the worst art from a handful of kuso games and pretends that it's what the majority of indie games look like. Here, you can cherry pick the opposite too.

People tend to think that pixel art was designed for CRTs and is bad on modern monitors >>128368 but I think it's actually the opposite. Until we get vector monitors (probably never), it's impossible to get sharper graphics with more clarity than pixel art because pixels on modern monitors are square shaped and thus the pixels are displayed almost perfectly. However, making 1:1 pixel art is very difficult and time consuming so not many indie devs are capable of doing it. Doing non-pixel art is a lot more difficult and tends to look cheap and low quality by comparison.

Pixel art should be treated as a style unto itself, not as "retro inspired art". It would be more accurate to say that pixel art is inspired by other pixel art, not by old games.
Post number No.128402
Board Off-Topic@Heyuri
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