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Site Discussion@Heyuri
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Anonymous
2025/09/26
(Fri)
22:11:59
ID: MODERATOR
No.
69395
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>its pretty funny that the owner of cgi is gatekeeping his scripts
I was very happy to share them, and did so - including the initial non-JS/skins version of Hakoniwa 2 we were playing:
https://up.heyuri.net/src/2930.7z
. That is, until we had sum fag constantly attacking the CGI site (especially Hakoniwa), who also began shilling their own Hakoniwa instance (using our translation with no credit given) everywhere as if it was the only one that existed, and as if they were the ones who'd found & translated it
We've been a lot more cautious since then (and I personally lost a lot of interest in working on things related to the CGI site for a long time after all the attacks and bullshit we had to deal with), but I still fully intend to share our various translated & modified script eventually - this was a goal I'd had in mind even b4 teh CGI site was launched. I already have several scripts uploaded on private github repos, with the idea being that other Heyuri devs (who have much more programming knowledge than I do) could review them for any obvious exploits/mistakes/etc. and then I could make them public. However, other things became higher priority along the way (such as Teh Overhaul for kokonotsuba), and so little-to-no progress was made
>besides, im confident the work done on them was done by GPT anyway
It was only used as much as any project today uses it - probably a lot less in fact
- I did the translation and various tweaks/mods using my own knowledge, assistance from online dictionaries & machine translation tools, and surviving Japanese Hakoniwa modding sites (such as a mod that only allows actual players to comment on other islands)
- COW developed some initial moderation features (such as preventing single IP addresses from flooding the game with new islands)
- hachikuji developed numerous anti-spam measures, more advanced mod tools, and a fleshed-out mod UI
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Site Discussion@Heyuri
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