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Site Discussion@Heyuri
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Anonymous
2024/10/28(Mon)22:25:22 ID:XgC.Y2TI
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67614
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>I would love to make a game with heyuri lore, but I'm too much of a noob.
u only need time for that using RPGMaker, unless you mean new 2 heyuri. Then it can wait next year
This is my view but - I guess majority of users at a given time only know about the events happened in the last year or so, and seeing references to recent events would be more fun so don't bother yourself with not knowing about Heyuri of multiple years ago
I nevar knew any actionscript, I'm not sure why would making a flash is harder in the current year. Downsides are probably depending on whatever Ruffle supports (which is fairly bettar compared to 2 years or so ago:
https://ruffle.rs/compatibility
), possible security issues of using whatevar was being used to host web servers, and lacking motivation due to much smaller audience ur game will be played by. But if it's an offline geemu, much of these aren't an issue anyways
>We could have a thread where people post their dakimakuras and some food for the celebration, it would be easy for people to participate.
would be very kewl, if we all were lucky enough to have dakimakura
>Maybe a drawing or image edit thread of some sort idk.
we did the drawing arena thing last year, we can do again if there is a similar site
>so maybe we could have a game jam sort of thing where people have a day to make one and post it?
sounds kewl in theory, but it's hard expecting users to spare time maeking whole AMVs, especially when video editing is an obsolete skill. Sharing parts/gifs/ideas is much easier to contribute to in comparison
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Site Discussion@Heyuri
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