all
a
/
b
/
c
/
f
/
h
/
j
/
jp
/
l
/
o
/
q
/
s
/
sw
/
lounge
cgi
up
wiki
Heyuri!
Bulletin Boards
2D Cute
2D Ero
2D Lolikon
3D Girls
Anime/Manga
Flash
Girl Talk
日本語/Japan
Lounge
Oekaki
Off-Topic
Site Discussion
Strange World
Overboard
Heyuri★CGI
Heyuri★CGI
@PartyII
Battle Royale R
Chat
Chinsouki★
Dating
DevChat
Drama Club
Hakoniwa Islands PvE
Hakoniwa Islands PvP
Polls
Slime Breeder
Web Banana
Web Shiritori
Yumemiru Gambler
Kakiko Checker
Other
Anime Nominations
Banners
Cytube
Heyuri Calendar
Heyuri Wiki
MAL Club
Museum
Steam Group
Uploader
[
Settings
]
[
Home
] [
Contact
] [
Catalog
] [
Search
] [
Thread list
] [
Stats
] [
Reports
] [
Watcher
] [
PMs
] [
Admin
]
Off-Topic@Heyuri
it's the place to be!
[
Return
]
Report a post
Preview
Anonymous
SAGE!
2024/08/29(Thu)04:23:41
No.
115430
[
Report
]
+
▶
>>115429
>Why don't other rhythm games do that.. (;´Д`)
that does remind me of how Beatmania used to have FREE SCRATCH zones in songs where you could mess around
they got rid of that terribly quickly since the optimal thing was to just scratch exactly once so you got the points from it, but I liked the idea
at some point early on, the series stopped punishing you for hitting notes not on teh chart, letting you freestyle a bit
beatmania is keysounded, so every notepress plays a sample in the song (pop'n is mechanically identical to beatmania and lets you do the same thing)
it is very fun trying to add my own stuff to songs when I play, even if I do still need to dodge the "duplicate note POOR" system that's supposed to prevent mashing but gets in the way of
being cool
it is neat how parappa has it as a deep-rooted game design mechanic rather than something that the game begrudgingly lets you do like beatmania and pop'n
Post number
No.
115430
Board
Off-Topic@Heyuri
Reason
Optional. Describe what's wrong with it.
Style: