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>>111786
>throughout the whole game wondered why killing a colossus didn't really feel like a victory
they really did a good job with the way it makes you feel the story

>>111787
making a game like SOTC today would be obscenely hyperexpensive
hell, doing it in the PS3 days would be expensive if you didn't just make it look like an upscaled PS2 game

the cost needed to make games of sufficient visual fidelity has become too high for middle-tier developers to survive
when the game came out, it was jawdropping (other than the framerate, which I remember everyone bitching about), making it similarly impressive now would cost millions upon millions of dollars
Post number No.111789
Board Off-Topic@Heyuri
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