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>>144130
The int you use doesn't matter, but using unistd ints can avoid a lot of pain while simultaneously reducing the amount of typing involved in monstrosities like "unsigned long long int" (which is just uint64_t).
If you ever go cross-platform (think wanting to support apple hardware on apple silicon), this is a potential source of bugs (because the type sizes differ).
Post number No.144139
Board Off-Topic@Heyuri
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