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>>143933
still doesnt work, the documentation says nullptr CAN be a parameter if you feed it a null-terminated string and want to let it figure out the length

however i noticed something very strange, when i slowly step into the function while debugging it successfully compiles, but it doesnt do it in "release" so to speak
makes no damn sense

the previous version of the program had one big init() function that created a window, prepared the VAO, VBO and EBO and compiled the shaders and it worked there, i cant figure out what's happened now
Post number No.143943
Board Off-Topic@Heyuri
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