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>>134610
Teh first thing you do is input your height, so everything is relative to "1:1 scale". If you bend or duck, so will your in game character. It feels real in that regard.

But... You really don't move around much in this game, its more of a "cinematic 3D experience". First VR game you could move around i think. I forgot...
https://youtu.be/56jHSl1Yr7k?si=mTm8jjaYWexFM8F6

>Would it feel like there's girl in your room in the AR mode?

Yeah, sure, i guess. I haven't tried AR that much as besides teh black & white see thought teh Quest2 had. I can imagine apple's new VR headset would be crazy good with lolis + AR as their headset has crazy clear picture.

>>134611
OFC! biggrin
Post number No.134612
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