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>>199821
The Second Life-style mechanics will focus on the ability to create things and the freedom to upload any image or script to use for objects (such as furniture), as well as the ability to create clothing and similar items.

The clan mechanics will be similar to EVE Online's alliance and corporation systems. As for territorial warfare, it will revolve around clan-owned territories. Each clan's territory will have its own rules, and if you live there, you'll have to abide by them. For example, certain activities or services might require you to pay taxes, and things like that.
Post number No.199822
Board Off-Topic@Heyuri
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