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>How do one draw refraction(and or reflection),and portraying translucency and such
>Also planning blockings or frames for animation sequences in, correct realism
practice.
>Also designing action figure for sales
u either need to sculpt it your self and make a mold, or 3d model it and send it to a fab
>or just nice articulations, quick freezing materials, nonstick or mold making one can use
use air dry clay
>Finally making games in http://tululoo dot com/ but with little math and all kinds of mechanics
congrats
Post number No.197081
Board Off-Topic@Heyuri
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