all
a
/
b
/
c
/
f
/
h
/
j
/
jp
/
l
/
o
/
q
/
s
/
sw
/
lounge
cgi
up
wiki
Heyuri!
Bulletin Boards
2D Cute
2D Ero
2D Lolikon
3D Girls
Anime/Manga
Flash
Girl Talk
日本語/Japan
Lounge
Oekaki
Off-Topic
Site Discussion
Strange World
Overboard
Heyuri★CGI
Heyuri★CGI
@PartyII
Battle Royale R
Chat
Chinsouki★
Dating
DevChat
Drama Club
Hakoniwa Islands PvE
Hakoniwa Islands PvP
Polls
Slime Breeder
Web Banana
Web Shiritori
Yumemiru Gambler
Kakiko Checker
Other
Anime Nominations
Banners
Cytube
Heyuri Calendar
Heyuri Wiki
MAL Club
Museum
Steam Group
Uploader
[
Settings
]
[
Home
] [
Contact
] [
Catalog
] [
Search
] [
Thread list
] [
Stats
] [
Reports
] [
Watcher
] [
PMs
] [
Admin
]
Off-Topic@Heyuri
it's the place to be!
[
Return
]
Report a post
Preview
File:
v2-pm.png
(42 KB, 1157x838)
ImgOps
Hide image
ImgOps
Hide image
▶
VOCALOID2 pitch and dynamics model
QueueSevenM
◆Tnq5UWtkfs
[
PM
]
2026/08/17
(Mon)
05:45:47
No.
190751
[
Report
]
+
AS
▶
Hello,
In a previous post, I was talking about some potential experiments/variations I would have to do on the pitch/dynamics model for my VOCALOID2 recreation project. I had already programmed the base code for Bonada 2005 expression system, actually many months ago now. This was all in anticipation of the day I finally compare my system to samples that were actually generated by VOCALOID2. Well today I decided that day is now... and I was totally wrong about everything.
Well not everything, but I was wrong about the expression system. It was actually the Ortola 2001 expression system that was still used in VOCALOID2 seemingly, except using a different dynamics model from the Predictive Amplitude Shaping algorithm that was used in VOCALOID1.
Anyway, at first this made me even more concerned, because there was much less information about the Ortola 2001 expression system. One of the big mysteries was how the pitch was handled over the note duration. Well, as you can see in the attached image, it is very simple. In fact it is actually the simplest thing possible - it is a straight line.
Post number
No.
190751
Board
Off-Topic@Heyuri
Reason
Optional. Describe what's wrong with it.
Style: