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in 1993, on x86, writing in asm is definitely a bit baffling, but not entirely out of the norm, especially if you want to support 8086/8088 class hardware (earlier pc-98 machines)
but if you're targeting a 386 or better, you might as well write in C (⌒∇⌒ゞ)
and even if you're targeting a 286, you could (eg, wolf3d)

one thing to note: sonic spinball was made in like 3 months (seriously), they genuinely didn't have any time to optimize anything
it's also way slower hardware (a 7Mhz 68000), but a lot of the issue was just that they didn't bother making it run well, they needed it done fast
Post number No.166603
Board Off-Topic@Heyuri
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