all
a
/
b
/
c
/
f
/
h
/
j
/
jp
/
l
/
o
/
q
/
s
/
sw
/
lounge
cgi
up
wiki
Heyuri!
Bulletin Boards
2D Cute
2D Ero
2D Lolikon
3D Girls
Anime/Manga
Flash
Girl Talk
日本語/Japan
Lounge
Oekaki
Off-Topic
Site Discussion
Strange World
Overboard
Heyuri★CGI
Heyuri★CGI
@PartyII
Battle Royale R
Chat
Chinsouki★
Dating
DevChat
Drama Club
Hakoniwa Islands PvE
Hakoniwa Islands PvP
Polls
Slime Breeder
Web Banana
Web Shiritori
Yumemiru Gambler
Kakiko Checker
Other
Anime Nominations
Banners
Cytube
Heyuri Calendar
Heyuri Wiki
MAL Club
Museum
Steam Group
Uploader
[
Settings
]
[
Home
] [
Contact
] [
Catalog
] [
Search
] [
Thread list
] [
Stats
] [
Reports
] [
Watcher
] [
PMs
] [
Admin
]
Off-Topic@Heyuri
it's the place to be!
[
Return
]
Report a post
Preview
hachikuji
◆naRqMpZoTs
## lost snail
[
PM
]
2025/12/24
(Wed)
14:43:24
No.
166580
[
Report
]
+
▶
compilers and hardware back then were way more constrained. nowadays compilers do stuff like optimizing code and stuff, so an assembled C program can be more efficient than ASM entirely written by a human by hand.
but at that time it was typically more efficient for a human to manage all that low level logic on their own. most games on old consoles liek the genesis are done this way. Sonic Spinball is an exception and was programmed in C, but it has performance issues because of it IIRC
Post number
No.
166580
Board
Off-Topic@Heyuri
Reason
Optional. Describe what's wrong with it.
Style: